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Tech Tok: Meta to make VR headsets

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Anyone who has experienced a virtual reality through a large headset will know that even though he tries to imitate the reality, he still has a long path before approaching the real world. However, Meta (previously Facebook) seems to solve this problem with many prototypes of VR hardware to make ‘metaverse as realistic as the physical world’.

In the one and a half minute video shared on his Facebook and Instagram page, Meta CEO Mark Zuckerberg shared four VR prototypes that made it look clear and realistic like the physical world and far more advanced than we use traditional computer screens today.”This VR prototype will solve the challenges of retinal resolution, multiple focus depth, high dynamic range, and more – and then put all the technologies into a lighter/thinner device than anything. We have the best teams in the world that work on all these problems, “Zuckerberg said at the post.

The video explains that Meta is searching to complete the four challenges that need to be resolved by the VR headset before becoming ‘cannot be distinguished from reality. The first challenge includes a retinal resolution which means approaching the power of human eye resolution so that images are not pixeled and for that, have built butterscotch. “This prototype allows you to read the smallest letters comfortably in the eye chart,” he said.

The second is the challenge of the depth of focus that can be completed through vital and eye tracking technology where VR and AR headsets can focus on things that are very close and very far from that person. For this, Meta has made a half dome prototype that allows you to focus on any object at any distance. The third is the problem of optical distortion so that the view is not visible to the human eye.

The last challenge that the prototype tries to solve is a high dynamic range so that the view is closer to a natural view that is often 10 or 100 times brighter than modern HD TV and high -class monitor. For this, Meta has built Starbust, which, according to Zuckerberg, is the first HDR BR system that we know.Some reports also show that the technological giant also saw the streamlining headset of VR. This will be done through optical pancakes (also known as folded optics), which effectively shrinks the distance between the lens and display by folding the path again by itself using polarization to bounce back and forth before finally reaching the eye, said A report by roadtovr.com.

“The aim is to put all this technology into devices that are lighter and thinner than anything that currently exists. So we built a Holocake 2, a functioning experimental device that uses the holographic display has played the PC VR experience, “he said.Now the question is when can we expect this headset in the market? And for that, the wait may be longer than the intended. “There is still a long road that must be taken and I like to bring this technology to our products in the coming years,” Zuckerberg concluded.

That was in 2020, Facebook Reality Labs showed off a pair of VR concept glasses using a holographic lens, which looked like a sunglasses that were too large, said a report about Techcrunch that quoted an article from Engadget. Building the original concept, the company revealed the Holocake 2 – the thinnest VR headset. This looks more traditional than the original couple, but Zuckerberg said it was a prototype that was fully functional that could play any VR game while moored to the PC, which was mentioned by the report.

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